Unigine 'Heaven' DX11
The 'Heaven' benchmark that uses the Unigine easily shows off thefull potential of DirectX 11 graphics cards. It reveals the enchantingmagic of floating islands with a tiny village hidden in the cloudyskies. With the interactive mode emerging, experience of exploring theintricate world is within reach. Through its advanced renderer, Unigineis one of the first to set precedence in showcasing the art assets withtessellation, bringing compelling visual finesse, utilizing thetechnology to the full extent and exhibiting the possibilities ofenriching 3D gaming. The distinguishing feature of the benchmark is ahardware tessellation that is a scalable technology aimed for automaticsubdivision of polygons into smaller and finer pieces so thatdevelopers can gain a more detailed look of their games almost free ofcharge in terms of performance. Thanks to this procedure, theelaboration of the rendered image finally approaches the boundary ofveridical visual perception: the virtual reality transcends conjured byyour hand.
For this benchmark VSync was turned off and we tested with 0x AA and 4x AF to check out system performance. We also ran the benchmark at1920x1200 and 1280x1024 to see how the benchmark ran at some differentmonitor resolutions.
Benchmark Results: This benchmark result chart only shows AMD graphics cards since you must be DirectX 11 compatible to run this test. ATI has six different video cards that can run this benchmark and as you can see performance goes up gradually across the ATI Radeon HD 5000 series of graphics cards. The ATI Radeon HD 5670 is the new entry level DirectX 11 graphics card and is the slowest of the bunch, as we expected it to be.