Benchmarks :::...
A bit of an academic exercise on this occasion I feel as most of you who want to know already know how the 6800GT fits into the great scheme of things, but rather than just run a couple of games on our current test system, I figured I'd change tack a little and look at performance on a fairly lowly system too.
The first system shaped up like this:
Motherboard: Elitegroup K7VTA3 (VIA KT266A) Motherboard
CPU: AMD Duron 1.1GHz
Memory: 256MB Generic DDR-SDRAM
Hard Disk: Western Digital WD400 40GB PATA
PSU: Generic (unbranded) 300watt case-bundled PSU
WindowsXP Pro + SP2
Graphics Cards Used:
-Crucial Radeon X800 Pro
-Club3D GeForce 6800GT
NVIDIA Driver Settings:
Drivers used were ForceWare 71.84s, Vsync was disabled.
ATi Driver Settings:
Drivers used were CATALYST 5.3s, Vsync was disabled.
3DMark05 Pro: (Patched to 1.2.0):
3DMark05 Pro - is the latest version of the highly favoured 3DMark series. It is the first benchmark to require a DirectX9.x compliant hardware with support for Pixel Shaders 2.0 or higher!
Codecreatures Benchmark Pro:
No longer supported in benchmark form, Codecreatures Pro remains a stern test of your graphics processing power. Codecreatures is still around as a game development engine and details can be found on THIS page.
AquaMark 3 (Patched to1.53)
Technically, AquaMark3 utilizes recent hardware features of the new DirectX 9 API, such as PixelShader 2.0, while staying fully backward compatible to DirectX 8 and 7 graphics hardware. The utilized game engine, the krass? Engine, has been used in Aquanox and AquaNox 2: Revelation as well as in the upcoming RTS Spellforce by Phenomic Game Development. It is accepted industrywide and well-known to deliver high-performance graphic effects with superior quality.
We ran the default benchmark: