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Kingston HyperX Triple Channel PC3-16000 Kit Review

Date: 2008-11-21

[Abstract]
   Final Thoughts and ConclusionsWhen Kingston sent out the press release on the HyperX DDR3 2GHz triple-channel memory kit we knew that it was going to be a solid performing kit and our testing s...

[Content] PCDigitalMobileGame

FarCry 2

Far Cry 2 is a first-person shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released on October 21, 2008 in North America. Crytek, the developers of the original game, were not involved in the development of Far Cry 2.

Kingston HyperX Triple Channel PC3-16000 Kit Review

Ubisoft has developed a new engine specifically for Far Cry 2, called Dunia, meaning "world," "earth" or "living" in Parsi but also used in many languages. The Dunia Engine was built specifically for Far Cry 2 by the Ubisoft Montreal development team. It delivers realistic destructible environments, special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system and non-scripted enemy A.I. The engine takes advantage of multi-core processors as well as multiple processors and supports DirectX 9 as well as DirectX 10. Only 2 or 3 percent of the original CryEngine code is re-used, according to Michiel Verheijdt, Senior Product Manager for Ubisoft Netherlands. Far Cry 2 also supports the amBX technology from Philips. With the proper hardware, this adds effects like vibrations, ambient colored lights, and fans that generate wind effects.

Kingston HyperX Triple Channel PC3-16000 Kit Review

DirectX 9 Benchmark Results: Running the game at 1280x1024 with High image quality settings and no AA both kits of memory did a great job, but the average frame rate on the overclocked system was 20% faster on average. More importantly the minimum frame rate was also significantly higher, which makes for smoother game play.

Kingston HyperX Triple Channel PC3-16000 Kit Review

DirectX 10 Benchmark Results: Running the game at 1280x1024 with High image quality settings and no AA both kits of memory did well, but DirectX 10 really killed performance even though we were running a pair of Radeon HD 4870 X2 graphics cards in CrossFireX. Running the system with a 10MHz faster QPI and a 1000MHz faster memory frequency did improve performance, but by only 8% on the minimum frame rate. As always when it comes to gaming, if you are graphics limited, the memory speed and timings won't play a huge role in performance, but in situations where the system can perform well, faster memory gives a nice boost.






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