| Doom 3 - Single Player Comparisons | The Wait Is Over!. |
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Doom 3 | id Software's games have long been pushing the limits of 3D graphics. Quake, Quake 2, and Quake 3 were all instrumental in the success of 3D accelerators on the PC. Now, years later, with virtually every new desktop computer shipping with a 3D accelerator, id is at it again with the release of the visually stunning Doom 3. Doom 3 is an OpenGL game using extremely high-detailed textures and a ton of dynamic lighting and shadows. We ran custom demo benchmarks with Doom 3 set to its "High-Quality" mode, at resolutions of 1,024 x 768 and 1,600 x 1,200 without AA or Aniso Filtering enabled and then with 4X AA, and with 4X AA and 8X Aniso enabled. Note: Doom 3 enabled 8X anisotropic filtering automatically when set to "High Quality" in the game's control panel. |
By now we all know that Doom 3 seems to favor GeForce cards, so when we ran our custom demos it wasn't a huge surprise to see the PC6600U outproduce the X700 Pro at both resolutions. The good times came to a screeching halt, however, when applying Anti-Aliasing and Anisotropic filtering. While the results weren't earth shattering, the X700 Pro managed to sneak ahead of the PC6600U by 1-2 frames with AA and AF enabled.