GraphicsEngine | - NVIDIA6800 GraphicsProcessing Unit (GPU)
- Stock 3D GPU clock = 350MHz
- 12parallel pixel rendering pipelines
- 5 vertex pipelines (geometryengines)
- 256-bit DDR3 memory controller
- CineFX3.0 Shading Engine
- VertexShaders
- Support forDX 9.0 Vertex Shader 3.0
- DisplacementMapping
- VertexFrequency Stream Divider (Geometry Instancing)
- Infinitelengthvertex programs (supported in hardware)
- Support forDX9.0 Pixel Shader 3.0
- Full pixelbranching support
- MultipleRender Targets (MRTs)
- Infinitelength pixel programs (supported in hardware)
- TexturingEngineFeatures
- Up to 16textures per rendering pass
- Support for 16-bit and 32-bit floating pointformats
- Support for sRGBtexture format for gamma textures
- DirectX and S3TCtexture compression
- Full128-bit FP Precision Graphics Pipeline
- Native supportfor 32 / 64 / 128 bits per pixelrendering modes
- UltraShadowIITechnology (accelerates shadow computations)
- Intellisample 3.0Technology
- 16xAnisotropic Filtering
- AdaptiveTexture Filtering
- Rotated GridAntialiasing
- Fastantialiasing and compressionperformance
- Loss-lessColor, Texture and Z-DataCompression algorithms (in real time)
- Fast Z-clear
- High-resolutionCompressionTechnology (HCT) increases performance at high resolutions.
- AdvancedVideo and DisplayFunctionality
- Dedicatedon-chip video processor
- MPEG videoencode and decode
- WMV9 decodeacceleration
- Advancedadaptive de-interlacing
- High qualityvideo scaling and filtering
- IntegratedNTSC/PAL TV encoder support resolutions up to 1024x768 with built-inMacrovision copy protection
- DVD andHDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
- Dual DVOportsfor interfacing external TMDS transmitters and external TV/HDTV encoder
- MicrosoftVideoMixing Renderer (VMR)
- nViewMulti-display Technology
- DigitalVibranceControl (DVC) 3.0
- NVIDIAHigh-Precision Dynamic-Range (HPDR) Technology
- AdvancedInterfaceSupport
- Full supportof AGP8x including fast writes andsideband addressing
- Advancedthermalmonitoring and thermal management
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GraphicsMemory | - 256MBDDR3 SDRAM
- 256-bitmemory interface
- DefaultMemory clock = 1 GHz(500MHz DDR)
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RAMDAC | - Dualintegrated 10-bit per channel 400 MHz DACs thatsupport resolutions of 2048x1536@85Hz
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I/OFaceplate Connectors | - DVI-Iconnector
- S-Videooutput
- Standard DB15 VGA monitor output
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Drivers& Software | - Driversupport for Windows 98SE / ME / 2000 / XP
- ASUSDVD XP
- CyberlinkMedia Show 2.0
- GunMetal
- BattleEngine Aquila
- DeusEx: Invisible War
- 6in 1 Games Collection (Game Demos)
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OtherInformation | - AGP2.0 / 3.0 slot required (1.5V)
- 1 X four-pinMolexpower connector required
- Webcam (300K pixel) included
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